[DE]Momaw

[DE]Momaw



18 Jan

Comment
4 minutes ago, SublimeAvenger said:

My game keeps crashing when trying to log on since the new update. I checked the integrity of the files, everything is fine, however, the game loads to the point of the log in screen then crashes. I have sent message to the event server after each crash.

What is the WAR number given to you by the crash reporter? (This number is super helpful to us when reporting crashes)


09 Jan

Comment

A video is always the best way to report issues.  We specifically made the Metamorphic mod drop rubbles if the player is using Atlas as their warframe. It seems to work for me, so we need some more details about the cases where it might not work?


05 Jan

Comment

Copied your pet and it doesn't happen for me.  If you want to help out,  could you provide:

  1. which version of DirectX you're using
  2. whether you're using the Enhanced or Classic render engine
  3. your graphics options (or if you can confirm it happens with the Low/Medium/High presets that's a lot easier)
  4. and your GPU type

04 Jan

Comment
4 hours ago, kyori said:

These black squares are quite a common occurrence with players. Previously players advised to turn off bloom to avoid it... but I think this is a technical issue in which we shouldn't have to turn off anything to avoid it.

Would you later post to explain what is or caused this visual bug? 

The black squares are called NAN errors.  Essentially, while rendering the frame, the GPU tries some operation which produces a result that is Not A Number. The GPU then throws up its many hands and puts black there because it has no way of knowing what the result should have been.

There are many potential cases where black squares/NAN errors may appear, it's a very broad sort of problem and simply indicates that we're doing something that is mathematically confusing to the GPU. Tracking them down can be difficult because they are usually dependent on specific vis...

Read more

03 Jan

Comment

Thanks for the report: Your video was SUPER USEFUL! In the end it wasn't really Chroma's fault, but posting with a video gave us the clues we needed.


20 Dec

Comment

You guys are right, it should be 65. Thanks for the correction

Post

A minor price adjustment as the Void ebbs and flows:

The Baza Prime Blueprint is currently listed as a Rare item priced at 100 Ducats instead of its intended (with its re-appearance in Prime Resurgence) Uncommon rarity for 65 Ducats. In a future hotfix, we will change its rarity over to Uncommon, and with that  its value will be changed from 100 Ducats to 65.

This change will not happen until after the holiday break (January 3 at the absolute earliest), so you have plenty of time to sell your surplus blueprints at the higher price if you wish.

Thanks Tenno!


19 Dec

Comment

It isn't helpful to necro old threads if you don't have new information.  The game is constantly evolving, and the fact that this has lain dormant for 10 months suggests that the problem was solved for most people.

If you're trying to report bugs in the hopes of getting them fixed, the thing we need is repro steps. That is, how did you create the situation where the problem happened.  The game slowly getting worse performance over time is usually an indication of a script or a visual effect being created and then forgotten by the game, so we would need an idea where to start looking.  Does this happen happen by yourself or only when you play with another player?  Does it only happen when somebody is using a specific power, weapon or piece of equipment?  Does it happen if you wear less cosmetic items, or turn down your graphical settings?  These are the sort of things that helps us crush bugs :)


07 Dec

Comment
17 minutes ago, JohnBoomy said:
  • “Receive 5 random relics or Aya, a currency used to purchase any Varzia’s offerings. You are guaranteed at least one Rare Relic or Aya from this pack. What secrets exist within them?”

 

Was this meant to be still 3 relics or increase to 5? Ingame description stills says 3

5 from market relic bundles, 3 from syndicates.  (we did not change this)


05 Dec

Comment

What we're seeing when we try this, is that the alt-fire consumes all the ammo in the battery but you can continue to fire single shots endlessly even if the battery says 0. Once the battery is allowed to recharge, the alt-fire is usable again. In other words, the alt-fire is not intended to benefit from infinite ammunition, only the primary shots are. Is that what you are also seeing? 

Comment

This should be resolved now. The Voruna Blueprint was mistakenly marked as being a once-only purchase.  It wasn't our intention to have any purchase limits on Yonta's Void Eclipse offerings.


02 Dec

Comment

If you contact Support and give them the date and time you played, and the original host player's name, they may be able to verify and return your mission rewards. We try to save all rewards during the critical phase of the server update process but it can still occasionally fail, which is why we display a red warning message during the update process. The safest thing to do during an update is to stay in your mission until the update is completed.


01 Dec

Comment
26 minutes ago, Renzo said:

@[DE]Meganshooting a drop ship in ambulas boss fight with tenet plinx alternate fire will make the drop ship to disappear and the mission being unable to continue/complete after that

Can we get a video of this and send your log files to Support please? Trying it here, nothing strange seems to happen if I blast the dropship either on the way in or after it's picked up the Ambulas


30 Nov

Comment
6 minutes ago, Flannoit said:

When's the nightwave starting? It's not showing as active for me and I'm not seeing an indication it shouldn't be live right now

Starting momentarily! Check back soon Tenno


08 Nov

Comment

Copied your mod config and the Phenmor doesn't get "stuck" for us here.  Are you using this gun in combination with any other abilities or strategies? 


07 Nov

Comment

Thanks, this was not intended. Fix in the pipeline!

Comment

This should be fixed in our next major update.  It IS intended that radial damage does not get headshot bonuses,  however it is NOT intended that headshots be weaker than hits to the body.  (At least for this enemy type...)


03 Nov

Comment

Sorry about that, it was actually pretty hard to diagnose because the real issue had nothing to do with syndicates or trades. Pretty sure we straightened all this out with hotfix 32.1.1, please revive conversation if you're still having issues with daily resets

Comment
40 minutes ago, Tiltskillet said:

Sepulcrum not accumulating charges from DoT kills was on the known issues list yesterday.  Is it still "known"? :P  It's definitely not fixed.  

Same issue affects Battacor, Trumna, and the Carnis set special.

Sadly a bug being "known" does not imply that it will be immediately fixed in the next hotfix. We have a solution but it will require native code which means it has to go out with the next cert update. 

Comment
15 minutes ago, Halo said:

Happy the Kompressa's known issues are being dealt with at least, but still not its punch through problems.

Can you describe exactly what you think should happen?  The Kompressa's projectiles stick to whatever they hit, we call this Embedding, and at least at first glance it seems like this mutually exclusive of going through targets: Either it sticks and explodes, or penetrates, not both?